fxmediatraining.com Autodesk AutoCad Training

 

Overview

Overview

Learn AutoCAD from beginners to an advanced level. The AutoCAD Creative License package includes the entire Autodesk curriculum for total immersion into AutoCAD.

The AutoCAD Creative License package is a training program that features a combination of 3 Autodesk courses for a discounted price. The package does not have a schedule of its own. Each class is scheduled separately.

Who is this course for?

This course has been designed for the professional who wants to learn everything about AutoCAD. The AutoCAD Creative Licence is truly an opportunity to go from Zero to Hero with Academy Class.

Assumed Knowledge

Before using this guide, delegates should have a working knowledge of the following:

You’ll know about drafting, design, or engineering principles although this knowledge is not essential it will be helpful.

What you will learn

You’ll learn to navigate the AutoCAD and AutoCAD LT user interfaces, use the fundamental features of AutoCAD and AutoCAD LT, use the precision drafting tools in AutoCAD and AutoCAD LT to develop accurate technical drawings and present drawings in a detailed and visually impressive way.

You’ll learn how to use the powerful tools and techniques for drawing, dimensioning, and printing 2D drawings.

Represent a design by creating solid primitives, solid or surface models from cross-sectional geometry, or composite models from multiple solid models, complete a solid model design by adding the necessary features to detail, duplicate, and position 3D models, convert 2D objects to 3D objects, document a 3D design by creating 2D drawings for production and visualization, communicate design ideas using visual styles, lights, model walk-through tools, and renderings

Course Outline :

  • Taking the AutoCAD Tour

    • Navigating the Working Environment
    • Working with Files
    • Displaying Objects

    Creating Basic Drawings

    • Inputting Data
    • Creating Basic Objects
    • Using Object Snaps
    • Using Polar Tracking and PolarSnap
    • Using Object Snap Tracking
    • Working with Units

    Manipulating Objects

    • Selecting Objects in the Drawing
    • Changing an Object’s Position
    • Creating New Objects from Existing Objects
    • Changing the Angle of an Object’s Position
    • Creating a Mirror Image of Existing Objects
    • Creating Object Patterns
    • Changing an Object’s Size

    Drawing Organization and Inquiry Commands

    • Using Layers
    • Changing Object Properties
    • Matching Object Properties
    • Using the Properties Palette
    • Using Line types
    • Using Inquiry Commands

    Altering Objects

    • Trimming and Extending Objects to Defined Boundaries
    • Creating Parallel and Offset Geometry
    • Joining Objects
    • Breaking an Object into Two Objects
    • Applying a Radius Corner to Two Objects
    • Creating an Angled Corner Between Two Objects
    • Changing Part of an Object’s Shape

    Working with Layouts

    • Using Layouts
    • Using Viewports
      Annotating the Drawing
    • Creating Multiline Text
    • Creating Single Line Text
    • Using Text Styles
    • Editing Text

    Dimensioning

    • Creating Dimensions
    • Using Dimension Styles
    • Editing Dimensions
    • Using Multileaders

    Hatching Objects

    • Hatching Objects
    • Editing Hatch Objects

    Working with Reusable Content

    • Using Blocks
    • Working with DesignCenter
    • Using Tool Palettes

    Creating Additional Drawing Objects

    • Working with Polylines
    • Creating Splines
    • Creating Ellipses
    • Using Tables

    Plotting Your Drawings

    • Using Page Setups
    • Plotting Drawings

    Creating Drawing Templates

    • Using Drawing Templates

    Drawing Objects

    • Creating and Editing Multilines
    • Creating Revision Clouds
    • Wipeout Objects
    • Boundaries
    • Regions

    Manipulating Objects and Data

    • Selecting Objects with Quick Select
    • Purging Objects
    • Working with Point Objects
    • Dividing and Measuring Objects
    • Using QuickCalc for Performing Calculations

    Template Drawing Creation

    • Creating Drawing Templates

    Dimensioning and Annotation

    • Introduction to Annotation Scaling
    • Controlling Annotation Scale
    • Working with Text
    • Using Multileaders
    • Dimensioning
    • Creating Center Marks
    • Creating Ordinate Dimensions
    • Creating Geometric Dimensions and Tolerances
    • Working with Dimension Substyles and Overrides

    Reusable Content

    • Using DesignCenter
    • Creating Custom Tool Palettes
    • Organizing Tool Palettes
    • Sharing Tool Palettes
    • Using External References
    • Managing External References
    • Referencing Non-Native File Types

    Blocks and Attributes

    • Working with Blocks
    • Creating Attributes
    • Editing Attributes

    Dynamic Blocks

    • Using Dynamic Blocks
    • Adding Parameters to Dynamic Blocks
    • Adding Actions to Dynamic Blocks
    • Using Parameter Sets
    • Creating Dynamic Blocks

    Layer Management and Best Practices

    • Working with Layer Filters
    • Using the Layer States Manager
    • Using Layer Standards

    Layouts and Views

    • Creating Layouts
    • Modifying Layouts and Using Page Setups
    • Creating Layout Viewports
    • Working with Layout Viewports
    • Controlling Object Visibility in Layout Viewports
      Plotting
    • Working with Plotter Configuration Files
    • Creating and Applying
    • Plot Style Tables
    • Publishing Drawings

    Introduction to Sheet Sets

    • Creating Sheet Sets
    • Working with Sheet Sets
    • Setting Sheet Set Properties
    • Using Fields in Sheet Sets
    • Using Attributes in Sheet Sets
    • Publishing
    • Transmitting
    • and Archiving Sheet Sets

    Working with Tables

    • Working with Table Styles
    • Creating and Editing Tables
    • Creating Advanced Tables
    • Extracting Attributes to Tables
    • Exporting and Importing Tables
    • Creating Tables Linked to External Data

    3D Modeling

    • Introduction to 3D Modeling
    • Creating Solid Primitives
    • Creating Models from 2D Profiles
    • Creating Composite Solids
    • Working in 3D

    Creating Models from Cross Sections

    • Converting 2D Objects to Solids or Surfaces

    Editing Models

    • Adding Detail to Your Solid Models
    • Converting Objects
    • Editing Solid Models
    • Extracting Geometry from Solid Models
    • Changing the Model Position
    • Duplicating the Model
    • Getting Information from 3D Objects

    Sectioning a Model and Creating Drawings

    • Sectioning a Solid Model and Generating 2D Geometry
    • Creating Drawings from 3D Models

    Visualization

    • Using Visual Styles
    • Using Lights
    • Using Materials
    • Using the Sun
    • Rendering
    • Navigating the Model
    • Using Cameras and Views